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Long before the games were made for pocket-friendly devices, competition between console and PC gamers was at its peak, and several games made for the consoles quickly found their way into the PC realm. But it wasn’t as easy as it sounds.

6 Batman: Arkham Knight (2015)

The Arkham Series has been close to the hearts of every Batman loving gamer out there until the series decided to rip apart and self-destruct with the 2015’s Arkham Knight. In comparison with its earlier installments, Arkham Knight was more extensive in terms of the graphics, combat, and the array of characters it boasted.

Leaving that aside, gamers playing the game on the PC were dealing with a different type of disappointment. Forget the disappointing storyline; most couldn’t even play the game. The game was riddled with bugs, constant crashes, missing or broken textures, and an unplayable frame rate stutter. It was so bad that the game had to be removed from Steam. Unfortunately, the damage was already done when the game got a minor relaunch.

5 Metal Gear Solid 2 (2001)

The Metal Gear Solid franchise was and still is Hijeo Kojima’s favorite baby. When Metal Gear Solid 2 came out, it utilized the PS2’s control mechanics in every possible way. As a result, the game was hugely successful thanks to the narrative and the gameplay experience.

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However, on the PC side, picking up the game from GameStop was as crazy as a casino night gamble. Some worked flawlessly, while some had flaws that could break a Windows PC. Unfortunately, the fundamental flaw was never addressed. Still, exchanges were made available at a few outlets for unlucky fans who experienced a broken game.

4 Resident Evil 4 (2005)

The fourth installment of the Resident Evil franchise came out in 2005 and was initially intended as a GameCube exclusive. The game became an outstanding success and won numerous game of the year awards. Fans were crazy about it, and the PC gamers were stoked to find out about the PC port of the same game, and that’s when the bad things came pouring on all corners.

The approach to the PC version of the game was downright lazy. Firstly, the game did not have mouse support, and mastering the horrid key bindings was as tricky as playing Twister or a spell bee challenge. The worst part, the game did not let the players tweak the keybindings, and even if they did, the tutorials and hints did not match the custom keybindings! One can only hope the developers don’t make the same mistake with the remake.

3 GTA 4 (2008)

Before GTA 5 took the world by storm, Rockstar studio’s fourth franchise installment was the biggest-selling game of that time across all platforms. The game was better, more extensive, and had a very rusty color palette which might break the fan base into two. However, the game was lauded for its narrative and a more grounded cinematic approach to its gameplay.

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However, when the game launched on PC, GTA 4was massive and poorly ported for the master race. The game took a significant toll on the system configurations, even on high-end configs. The game had constant crashes; some even labeled it impossible to run on PC. However, the studios did the fans good with their GTA 5, which helped the PC master race forget the sins of the past and celebrate the new offerings of the studios.

2 Mortal Kombat X (2015)

WB Games have been having a rough patch lately regarding PC gaming. From Arkham Knight to the more recent Gotham Knights, their games haven’t been buttery smooth from the get-go. However, the most unforgivable one dates to 2015’s Mortal Kombat X.

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The game was making a comeback of sorts, and Mortal Kombat X was the first game for the then New Gen PS4 and Xbox One and promised to be a stellar arcade-like experience boasting multiplayer modes and tournaments. Unfortunately, although all of its promises were kept up, the game’s developers had specific difficulties in keeping the quality of the promises at cent percent. The PC port was bugged with weird keybindings, and the most intolerable of them all was the whacky multiplayer connectivity. Players experienced frequent lags in the multiplayer mode or, even worse, disconnections during a mid-fight. Although it was patched up, players had completely moved on from the PC version, and the console versions found more love.

1 Uncharted: Legacy of Thieves Collection

The gaming world went bonkers when Sony announced that its PlayStation exclusives would soon be ported to the PC. With so many Sony IPs going on to become massive hits, yet the forbidden fruits to the PC master race, this news was the most welcomed since Leo finally won an Oscar. One of the much-awaited games for the PC port was the Naughty Dog’s grand finale - Uncharted 4 and Uncharted: The Lost Legacy.

However, upon release, Uncharted: Legacy of Theives Collection met with more heartbroken fans than joyous ones. Despite the game working butter smooth, it had a particular twist upon release. Despite players having system configs that could crush Crysis 3(in a parallel world), the game would not work unless the CPU had AVX2 support. A few months later, a patch was provided to lift the AVX2 restraint, but the disappointment during the launch was unfathomable.

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